2013-04-17

Game Design 2 continued

Read through this presentation.



Work on your Challenges - try to playtest at least 3 prototypes this class.

Remember:

  • You are testing the Mechanics (rules) of your game, so make sure that they are written down so that you know what they are.
  • If you are stuck, go to Chapter 1 - The Basics and read "Overcoming Designer's Block"
  • Record your rule changes as you do them,  so you know what has/n't worked.