2014-11-16

Jason Rohrer

Jason Rohrer:



"Game Design Sketchbook

A monthly series of game prototypes commissioned by The Escapist.



  • Perfectionism-- about the trap of perfectionism.
  • Idealism-- about learning ideals from others.
  • Police Brutality-- how can you thwart unreasonable police escalation?
  • Immortality-- If you could become immortal, would you?
  • Regret-- about leaving the past behind you.
  • i45hg-- testing the limits of single-player.
  • Crude Oil-- my first two-player game."


Also a list of his games, writings and other work.